Week 9 - Prototypes


Example 2 features prototypes that gather feedback from users as quickly as possible regarding feel and looks. This can be used to help designers explore the general usability of their product by having testers evaluate its restrictions and physical responses. Example 10 features prototypes that evaluate how users interact with the product. Similarly to 2, it is focused on the feels and looks, but the examples used the pizza box prototype to evaluate what size and weight their product should have. I believe my groups prototype this class will be a look or feel prototype, having testers evaluate the feel of the character at different speeds and terrains.

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